/*
 * This file is part of aion-unique <aion-unique.org>.
 *
 *  aion-unique is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  aion-unique is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
 */
package gameserver.model.templates.recipe;

import gameserver.skill.model.learn.SkillRace;

import java.util.ArrayList;
import java.util.List;

import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;



/**
 * @author ATracer, HellBoy
 * 
 */
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "RecipeTemplate")
public class RecipeTemplate
{
	protected List<Component> component;
	protected List<ComboProduct> comboproduct;
	@XmlAttribute
	protected int maxcount = 0;
	@XmlAttribute
	protected int tasktype;
	@XmlAttribute
	protected int componentquantity;
	@XmlAttribute
	protected int quantity;
	@XmlAttribute
	protected int productid;
	@XmlAttribute
	protected int autolearn;
	@XmlAttribute
	protected int dp;
	@XmlAttribute
	protected int skillpoint;
	@XmlAttribute
	protected SkillRace race;
	@XmlAttribute
	protected int skillid;
	@XmlAttribute
	protected int itemid;
	@XmlAttribute
	protected int nameid;
	@XmlAttribute
	protected int id;

	/**
	 * Gets the value of the component property.
	 * 
	 * <p>
	 * This accessor method returns a reference to the live list,
	 * not a snapshot. Therefore any modification you make to the
	 * returned list will be present inside the JAXB object.
	 * This is why there is not a <CODE>set</CODE> method for the component property.
	 * 
	 * <p>
	 * For example, to add a new item, do as follows:
	 * <pre>
	 *	getComponent().add(newItem);
	 * </pre>
	 * 
	 * 
	 * <p>
	 * Objects of the following type(s) are allowed in the list
	 * {@link Component }
	 * 
	 * 
	 */
	public List<Component> getComponent()
	{
		if(component == null)
			component = new ArrayList<Component>();
		return this.component;
	}

	public List<ComboProduct> getComboProduct()
	{
		if(comboproduct == null)
			comboproduct = new ArrayList<ComboProduct>();
		return comboproduct;
	}
	
	/**
	 * Gets the value of the maxcount property.
	 * 
	 * @return
	 *	 possible object is
	 *	 {@link Integer }
	 *	 
	 */
	public Integer getMaxProductionCount()
	{
		return maxcount;
	}
	
	/**
	 * Gets the value of the tasktype property.
	 * 
	 * @return
	 *	 possible object is
	 *	 {@link Integer }
	 *	 
	 */
	public Integer getTasktype()
	{
		return tasktype;
	}

	/**
	 * Gets the value of the componentquantity property.
	 * 
	 * @return
	 *	 possible object is
	 *	 {@link Integer }
	 *	 
	 */
	public Integer getComponentquantity()
	{
		return componentquantity;
	}

	/**
	 * Gets the value of the quantity property.
	 * 
	 * @return
	 *	 possible object is
	 *	 {@link Integer }
	 *	 
	 */
	public Integer getQuantity()
	{
		return quantity;
	}

	/**
	 * Gets the value of the productid property.
	 * 
	 * @return
	 *	 possible object is
	 *	 {@link Integer }
	 *	 
	 */
	public Integer getProductid()
	{
		return productid;
	}

	/**
	 * Gets the value of the autolearn property.
	 * 
	 * @return
	 *	 possible object is
	 *	 {@link Integer }
	 *	 
	 */
	public Integer getAutolearn()
	{
		return autolearn;
	}

	/**
	 * Gets the value of the dp property.
	 * 
	 * @return
	 *	 possible object is
	 *	 {@link Integer }
	 *	 
	 */
	public Integer getDp()
	{
		return dp;
	}

	/**
	 * Gets the value of the skillpoint property.
	 * 
	 * @return
	 *	 possible object is
	 *	 {@link Integer }
	 *	 
	 */
	public Integer getSkillpoint()
	{
		return skillpoint;
	}

	/**
	 * Gets the value of the race property.
	 * 
	 * @return
	 *	 possible object is
	 *	 {@link String }
	 *	 
	 */
	public SkillRace getRace()
	{
		return race;
	}

	/**
	 * Gets the value of the skillid property.
	 * 
	 * @return
	 *	 possible object is
	 *	 {@link Integer }
	 *	 
	 */
	public Integer getSkillid()
	{
		return skillid;
	}

	/**
	 * Gets the value of the itemid property.
	 * 
	 * @return
	 *	 possible object is
	 *	 {@link Integer }
	 *	 
	 */
	public Integer getItemid()
	{
		return itemid;
	}

	/**
	 * @return the nameid
	 */
	public int getNameid()
	{
		return nameid;
	}

	/**
	 * Gets the value of the id property.
	 * 
	 * @return
	 *	 possible object is
	 *	 {@link Integer }
	 *	 
	 */
	public Integer getId()
	{
		return id;
	}

}
